Act One (Hoffer's Wake): Mission 3 - Joint Forces
18 years 5 months ago #18809
by Infernus
- Infernus
Act One (Hoffer's Wake): Mission 3 - Joint Forces was created by Infernus
Is there no place to download the game manual and a place to read about all the missions..?
I don't know what the heck they mean in this game..
I'm now stuck at a mission where I'm killing Maruders, and then I'm to blow up a station and a gunstar, and there are some cargo pods with Neutron warheads and some seeker missiles...
How do I do this..
I mean I can't dock to the pod and bring it to my base to mount, then go back..
I have 4 Stepson ships as wingmen..
Help me out here plz and if there is no way to download the game manual, could someone be so kind to scan it and save as .pdf?
I'm wondering about how to use CounterMeassure flares and stuff to by the way..
I always got 20 in my ship but don't know how to use them!
- Infernus
I don't know what the heck they mean in this game..
I'm now stuck at a mission where I'm killing Maruders, and then I'm to blow up a station and a gunstar, and there are some cargo pods with Neutron warheads and some seeker missiles...
How do I do this..
I mean I can't dock to the pod and bring it to my base to mount, then go back..
I have 4 Stepson ships as wingmen..
Help me out here plz and if there is no way to download the game manual, could someone be so kind to scan it and save as .pdf?
I'm wondering about how to use CounterMeassure flares and stuff to by the way..
I always got 20 in my ship but don't know how to use them!
- Infernus
- Infernus
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18 years 5 months ago #15237
by Canute
Replied by Canute on topic Act One (Hoffer's Wake): Mission 3 - Joint Forces
www.i-war2.com/acts.htm
You need to destroy the Station.
You can do this with your weapons but then i would destroy the gunstar first.
Or you can play billard and use one of the Neutron warheard cargo pods as white ball.
Dock on them, fly toward the station, undock the cargo and wait if you aimed well.
You need to destroy the Station.
You can do this with your weapons but then i would destroy the gunstar first.
Or you can play billard and use one of the Neutron warheard cargo pods as white ball.
Dock on them, fly toward the station, undock the cargo and wait if you aimed well.
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18 years 5 months ago #15238
by Infernus
- Infernus
Replied by Infernus on topic Act One (Hoffer's Wake): Mission 3 - Joint Forces
I just found out about CounterMeassures..
They drop automatically it seems, though I rarely see that happen!
And I have 40 Hammer missiles, they are no good.. And also the station can shoot, just like the gunstar next to it..
Edit: Ohh.. There is a sub menu..
Not very easy to find!
But this can't be right..
I did Act One: "Mission 4 - The Heist" and "Mission 5 - Marauder Cache", before I now do:
"Mission 3 - Joint Forces"
1. Rendezvous with strike fleet
2. Destroy marauder base
3. Return to Stepsons to collect reward
Is the order mixed up?
- Infernus
They drop automatically it seems, though I rarely see that happen!
And I have 40 Hammer missiles, they are no good.. And also the station can shoot, just like the gunstar next to it..
Edit: Ohh.. There is a sub menu..
Not very easy to find!
But this can't be right..
I did Act One: "Mission 4 - The Heist" and "Mission 5 - Marauder Cache", before I now do:
"Mission 3 - Joint Forces"
1. Rendezvous with strike fleet
2. Destroy marauder base
3. Return to Stepsons to collect reward
Is the order mixed up?
- Infernus
- Infernus
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18 years 5 months ago #15243
by Canute
Replied by Canute on topic Act One (Hoffer's Wake): Mission 3 - Joint Forces
you dont need to do the mission in the order. The webpage is just a help how to do the mission.
Act 2 is much more confusing then Act 1. Just do the missions like you read the emails.
Act 2 is much more confusing then Act 1. Just do the missions like you read the emails.
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