Unstable Space Status Feb 02, 2007

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17 years 9 months ago #16320 by GrandpaTrout
Feb 2, 2007.

First round of alpha testing went really well (for finding bugs). The dev team is done doing releases for a few weeks while we clear the backlog of issues that were discovered.

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17 years 9 months ago #16333 by Shingen
Hey is there any sort of VCF (version control file) that you guys use, so we don't keep reporting things you're already working on.

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17 years 9 months ago #16334 by GrandpaTrout
Yeah, here is the bug tracker. Make a favorite, I don't think I will leave this link up long.

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17 years 9 months ago #16336 by Shingen
Done

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17 years 9 months ago #16342 by GrandpaTrout
I think we are going to put out another release shortly that has the loadout system completed. It will have the sensors and capsule drives for sale.

We have been trying to reproduce some of these Lpoint issues, but have had no luck. If others could try to get the bug where even stable routes vanish to happen again. Or the one where the game seems to lock up in capsule space.

There is a new switch that will turn off the asteroids. That should let us test if removing the asteroids makes the approach station bug go away.

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17 years 9 months ago #16355 by Shingen
Any possible ETA on a 11.4 release?

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