Antimatter stuff?

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21 years 5 months ago #5979 by Shane
Replied by Shane on topic Antimatter stuff?

... could this be fixed with a quick change of an .ini file somewhere?

Afraid not. As I understand it, it's a property of the cargo pod deathscript. New scripts would have to be written and be in place all the time.

On missions where you fling a cargo pod full of explosvies at an enemy there is a script which simply makes the target take massive damage (compared to flinging a regular pod at it). It's all script driven.

No confusion; just wrong or right ... Only Solutions

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